Passage of "Stalker: Glukhar-2": the main line of quests
"Stalker: Glukhar-2 ", the passage of which is described in this article, is an amateur modification of a truly popular game. The original "Stalker" was released in 2007, but to this day there are various innovations that completely or partially change the gameplay. From our article you will learn the technique of completing this supplement.
Beginning of the game
The player appears in the initial location fromthe original part - Cordon. You wake up after a coma and severe injuries in the basement of one of the houses in the first village. Talk with the doctor who will give you the latest instructions for treatment, and then go to a friend of the first part of the game Sidorovich (he is in the same basement). The passage of "Stalker: Glukhar-2" takes only 5 hours, if not distracted by side tasks and search for hiding places. However, at the very beginning of the game, it is recommended to do additional tasks to get more resources, first-aid kits, cartridges and more complete equipment. Already in the first village you will find several caches with objects in neighboring houses.
The first quest is entirely taken from the original part. You have to help Shustrom, before talking with Volk in the village. Go to the abandoned building, shoot the bandits and take a USB flash drive from Shustroi. Also, he can take a couple of additional quests to find artifacts, which will bring a lot of benefit in terms of enriching your wallet.
We assign the flash drive to Sidorovich and take the reward. Now you will be available a special assignment, from which begins the passage of "Stalker: Glukhar-2". You can find it in the additional quests section.
The second key task
Taking a special order, go to the tunnel inwhich we find secret documents. We refer the package to the customer. Here you can perform one of the quests Shustrogo to find a jacket. You will have a choice - you can leave a jacket to yourself or give it to Shustrom for a reward.
After that the passage of "Stalker: Gluhar-2 "continues on the quest of Sidor, who will tell you about the location of the shooter and call people who could see him. First you need to find the cache arrow. It is not so easy to do this. Go to the coordinates on the PDA. At the entrance you will be greeted by aggressively-tuned bandits, so you should stock up on ammunition and first-aid kits in advance.
Further passage of the game "Stalker: Glukhar-2"
After traveling for a cache shooter youto go to the Dark Valley. In the laboratory X-18 are the next documents that you have to find. Before going to the documents, you can return to Cordon and help other stalkers, or immediately go to the Dark Valley. Before X-18 it is recommended to purchase all kinds of ammunition, grenades and first-aid kits, as many mutants will meet you inside. The passage of "Stalker: Glukhar-2" ends in this place. Having opened the last door with the help of the code lock, you will see the finishing roller.
Other changes in fashion
Modification "Glukhar-2" also providesa lot of minor improvements in the field of shooting, balance between allies and enemies. Also, a more complex mode is added to the game. There may be problems with stability and the availability of crashes in Windows.